My area of expertise is in Human Computer Interaction (HCI, UX design,
UI), in software system architectures, and in front end engineering
system architect, prototyper, designer, and front-end engineer.
My Ph.D. is a blend of psychology (Visual Perception) and
computer science (real-time 3D rendering). I built the first VR system at
UVa. and then used the platform to conduct and publish visual perception
I have worked in top research and engineering industries. This
includes engineering at a successful start-up, participating as a
principle scientist at NASA on a Mars mission, and being a senior
researcher and tech lead at Google, including working in [X].
I have designed, led, and implemented systems across a wide range of
domains, including interactive 3D graphics (VR, AR, Glass, information
visualization), mobile platforms, television, travel, retail,
advertising, and large scale, multi-person, interactive, public displays.
I like leading small teams and am interested in developing:
- mobile interaction
- social and collaborative systems
- public, multi-user, interactive environments
- information visualization platforms
- new device interactions (e.g. wearables, robotics, ubiquitous
Outside of work I like to explore and hike, am improving my photography
skills, and am always tinkering.