Rich Gossweiler's Biography

www.richgossweiler.com

Dr. Richard Gossweiler’s areas of expertise are in systems development and interaction design. Specifically, he has developed systems for interactive 3D graphics and visualization, for new internet-based collaboration architectures, and recently work in mobile computing and customized television. He has worked both in industry (AMS, SGI, AdSpace) and in corporate research (Xerox PARC, IBM ARC, NASA Ames, HP Labs and Google).

After receiving his undergraduate degree in Computer Science from the College of William and Mary (minor in Mathematics), he joined American Management Systems (AMS).  There he helped develop, install and customize very large scale accounting systems (e.g. for the County of Los Angeles).  Dr. Gossweiler then returned to school and earned his Master’s (Application-Independent Object Selection from Inaccurate, Multimodal Input) and Ph.D. (Perception-Based Time-Critical Rendering), both from the University of Virginia. His doctorial work was based on combining the fields of perceptual psychology and computer science to improve rendering rates for highly interactive 3D graphics. He also developed DIVER, a complete, immersive VR system and a precursor to the Alice 3D Graphics system.

Upon completing his degree, Dr. Gossweiler then went to work in industry at Silicon Graphics Inc., where he was an engineer for the CosmoWorlds product (a content/modeling system for interactive 3D on the internet). During this time Dr. Gossweiler also contributed to the VRML standard.  Dr. Gossweiler was then hired as a research scientist at Xerox PARC, where he developed 3D graphics systems, information visualizations and web-based systems. He developed a smart-tag (RFID) navigation system and SideImpact, a tool for easy access to information and navigation while interacting with a browser. Three years later, IBM’s Almaden Research Center (IBM ARC) hired Dr. Gossweiler as a research scientist in the User Experience Group. There Dr. Gossweiler helped co-invent BlueBoard, a new internet-based collaboration project.

This work was presented to representatives from NASA Ames and seen as a viable model for supporting scientists during a Mars mission. Dr. Gossweiler went to work at NASA Ames, participating in the  Mars Exploration Rover (MER) mission . He helped design and implement large, interactive touchscreen displays that were based on the BlueBoard model. NASA Scientists used these displays in the mission center to collaborate, to annotate mission data and to present findings to other scientists in order to decide day-to-day mission objectives.

At HP Labs Dr. Gossweiler worked on mobile computing, specifically Media2Go (a cell-phone application that allows you to download video media at varying levels of detail as you walk by hot spots) and Plog (a fluid way to send cell phone pictures in realtime as stories to your friends). He also worked on CustomTV (a framework for creating personalized TV experiences, integrated from broadcast and the internet. He has been exploring how key social factors and recommendations can be supported in this domain).

Dr. Gossweiler is now working as a mad (research) scientist at Google on new search models, user experiences and collaborative applications. He is also into surfing and fps video games.

Rich Gossweiler’s industry resume (as html)   (as word)


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