Gossweiler’s areas of expertise are in systems development and
interaction design. Specifically, he has developed systems for
interactive 3D graphics and visualization, for new
internet-based collaboration architectures, and recently
work in mobile computing and customized television.
He has worked both in industry (AMS, SGI, AdSpace)
and in corporate research (Xerox PARC, IBM ARC, NASA Ames,
HP Labs and Google).
receiving his undergraduate degree in Computer Science from the
College of William and Mary (minor in Mathematics), he joined American
Management Systems (AMS). There
he helped develop, install and customize very large scale accounting
systems (e.g. for the County of Los Angeles).
Dr. Gossweiler then returned to school and earned his
Master’s (Application-Independent Object Selection from
Inaccurate, Multimodal Input) and Ph.D. (Perception-Based
Time-Critical Rendering), both from the University of
Virginia. His doctorial work was based on combining the fields of
perceptual psychology and computer science to improve rendering
rates for highly interactive 3D graphics. He also developed DIVER,
a complete, immersive VR system and a precursor to the
Upon completing his degree, Dr.
Gossweiler then went to work in industry at Silicon Graphics Inc.,
where he was an engineer for the CosmoWorlds product (a
content/modeling system for interactive 3D on the internet). During
this time Dr. Gossweiler also contributed to the VRML standard.
Dr. Gossweiler was then hired as a research scientist at Xerox
PARC, where he developed 3D graphics systems, information
visualizations and web-based systems. He developed a
smart-tag (RFID) navigation system and SideImpact,
a tool for easy access to information and navigation while
interacting with a browser. Three years later, IBM’s Almaden
Research Center (IBM ARC) hired Dr. Gossweiler as a research
scientist in the User Experience Group. There Dr. Gossweiler helped
a new internet-based collaboration project.
This work was presented to representatives from
NASA Ames and seen as a viable model for supporting
scientists during a Mars mission. Dr.
Gossweiler went to work at NASA Ames, participating in the Mars
Exploration Rover (MER) mission . He helped design and implement
large, interactive touchscreen displays that were based on the
BlueBoard model. NASA Scientists used these displays in the
mission center to collaborate, to annotate mission data and to
present findings to other scientists in order to decide
day-to-day mission objectives.
HP Labs Dr. Gossweiler worked on mobile computing,
Media2Go (a cell-phone application that
allows you to download video media at varying levels of
detail as you walk by hot spots) and
Plog (a fluid way to send cell
phone pictures in realtime as stories to your friends). He
also worked on
CustomTV (a framework for creating personalized TV
experiences, integrated from broadcast and the internet.
He has been exploring how key social factors and
recommendations can be supported in this domain).
Dr. Gossweiler is now working as a mad (research) scientist at
Google on new search models, user
experiences and collaborative applications. He is also into
surfing and fps video games.
Gossweiler’s industry resume (as html)